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Convert a sphere covering, as generated by the 'protect negative space' option on the "Generate Cluster Convex Hull" nodes, to a dynamic mesh.
| Name | FSphereCoveringToMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionDebugNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionDebugNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FSphereCoveringToMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FSphereCoveringToMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSphereCoveringToMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionDebugNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| Mesh | TObjectPtr< UDynamicMesh > | Dataflow/GeometryCollectionDebugNodes.h |
|
||
| VerticesAlongEachSide | DATAFLOW_NODE_DEFINE_INTERNAL(FSphereCoveringToMeshDataflowNode, "Sphere Covering to Mesh", "GeometryCollection | Mesh", "") public int32 | Number of vertices to use along each axis when creating a mesh for each sphere. | Dataflow/GeometryCollectionDebugNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionDebugNodes.h |