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API > API/Plugins > API/Plugins/GeometryCollectionNodes
| Name | FSimplifyConvexHullsDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionUtilityNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionUtilityNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FSimplifyConvexHullsDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FSimplifyConvexHullsDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimplifyConvexHullsDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionUtilityNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bRandomizeColor | bool | Randomize color per convex hull | Dataflow/GeometryCollectionUtilityNodes.h |
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| bUseExistingVertices | bool | Whether to restrict the simplified hulls to only use vertices from the original hulls. | Dataflow/GeometryCollectionUtilityNodes.h |
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| ColorRandomSeed | int32 | Random seed | Dataflow/GeometryCollectionUtilityNodes.h |
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| DebugDrawRenderSettings | FDataflowNodeDebugDrawSettings | Dataflow/GeometryCollectionUtilityNodes.h |
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| MinTargetTriangleCount | int32 | The minimum number of faces to use for the convex hull. | Dataflow/GeometryCollectionUtilityNodes.h |
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| OptionalSelectionFilter | DATAFLOW_NODE_DEFINE_INTERNAL(FSimplifyConvexHullsDataflowNode, "SimplifyConvexHulls", "GeometryCollection | Utilities", "") private FDataflowTransformSelection | Optional transform selection to compute leaf hulls on if not provided, all leaf hulls will be computed. | Dataflow/GeometryCollectionUtilityNodes.h |
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| SimplificationAngleThreshold | float | Simplified hull should preserve angles larger than this (in degrees). | Dataflow/GeometryCollectionUtilityNodes.h |
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| SimplificationDistanceThreshold | float | Simplified hull should stay within this distance of the initial convex hull. | Dataflow/GeometryCollectionUtilityNodes.h |
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| SimplifyMethod | EConvexHullSimplifyMethod | Dataflow/GeometryCollectionUtilityNodes.h |
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Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDebugDraw() |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual bool CanDebugDrawViewMode
(
const FName& ViewModeName |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void DebugDraw
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h |