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Set the vertex color of the collection based on the selection set.
| Name | FSetVertexColorFromVertexSelectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/SetVertexColorFromVertexSelectionNode.h |
| Include Path | #include "Dataflow/SetVertexColorFromVertexSelectionNode.h" |
Syntax
USTRUCT ()
struct FSetVertexColorFromVertexSelectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FSetVertexColorFromVertexSelectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSetVertexColorFromVertexSelectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/SetVertexColorFromVertexSelectionNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| SelectedColor | FLinearColor | Selected vertex color | Dataflow/SetVertexColorFromVertexSelectionNode.h |
|
|
| VertexSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FSetVertexColorFromVertexSelectionDataflowNode, "SetVertexColorFromVertexSelection", "Collection | Utilities", "") public FDataflowVertexSelection | Collection Passthrough Vertex selection set | Dataflow/SetVertexColorFromVertexSelectionNode.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/SetVertexColorFromVertexSelectionNode.h |