Navigation
API > API/Plugins > API/Plugins/GeometryCollectionNodes
Removes the specified element from an array
| Name | FRemoveFloatArrayElementDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionArrayNodes.h" |
Syntax
USTRUCT ()
struct FRemoveFloatArrayElementDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FRemoveFloatArrayElementDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRemoveFloatArrayElementDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionArrayNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bPreserveOrder | DATAFLOW_NODE_DEFINE_INTERNAL(FRemoveFloatArrayElementDataflowNode, "RemoveFloatArrayElement", "Utilities | Array", "") public bool | Element index Preserve order, if order not important set it to false for faster computation | Dataflow/GeometryCollectionArrayNodes.h |
|
| FloatArray | TArray< float > | Array to remove the element from | Dataflow/GeometryCollectionArrayNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionArrayNodes.h |