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Reassign existing material(s) to Outside/Inside faces Deprecated (5.6) - Use AssignMaterialToCollection node instead
| Name | FReAssignMaterialInCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMaterialNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMaterialNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection, Deprecated="5.6"))
struct FReAssignMaterialInCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FReAssignMaterialInCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReAssignMaterialInCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMaterialNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bAssignInsideMaterial | bool | If true, the selected material from the Materials array will be assigned to the inside faces from the face selection | Dataflow/GeometryCollectionMaterialNodes.h |
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| bAssignOutsideMaterial | bool | If true, the selected material from the Materials array will be assigned to the outside faces from the face selection | Dataflow/GeometryCollectionMaterialNodes.h |
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| FaceSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FReAssignMaterialInCollectionDataflowNode, "ReAssignMaterialInCollection", "GeometryCollection | Materials", "") public FDataflowFaceSelection | Collection for reassign the material(s) Face selection, the material(s) will be assigned to the selected faces | Dataflow/GeometryCollectionMaterialNodes.h |
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| InsideMaterialIdx | int32 | Index of the material in the Materials array to assign to the inside faces from the face selection | Dataflow/GeometryCollectionMaterialNodes.h |
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| Materials | TArray< TObjectPtr< UMaterial > > | Materials array storing the materials | Dataflow/GeometryCollectionMaterialNodes.h |
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| OutsideMaterialIdx | int32 | Index of the material in the Materials array to assign to the outside faces from the face selection | Dataflow/GeometryCollectionMaterialNodes.h |
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Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMaterialNodes.h |