Navigation
API > API/Plugins > API/Plugins/GeometryCollectionNodes
Generates a random float between Min and Max
| Name | FRandomFloatInRangeDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMathNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMathNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FRandomFloatInRangeDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FRandomFloatInRangeDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRandomFloatInRangeDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMathNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| Max | float | Dataflow/GeometryCollectionMathNodes.h |
|
||
| Min | float | Dataflow/GeometryCollectionMathNodes.h |
|
||
| RandomSeed | DATAFLOW_NODE_DEFINE_INTERNAL(FRandomFloatInRangeDataflowNode, "RandomFloatInRange", "Math | Random", "") public float | Dataflow/GeometryCollectionMathNodes.h |
|
|
| ReturnValue | float | Dataflow/GeometryCollectionMathNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMathNodes.h |