| AngleOffset |
float |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
|
|
| AngularSteps |
int32 |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=1, UIMax=50)
|
|
| Normal |
DATAFLOW_NODE_DEFINE_INTERNAL(FRadialScatterPointsDataflowNode, "RadialScatterPoints", "Generators |
Point", "") public FVector |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
|
| Points |
TArray< FVector > |
|
Dataflow/GeometryCollectionFracturingNodes.h |
|
|
| RadialSteps |
int32 |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=1, UIMax=50)
|
|
| Radius |
float |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=0.01f)
|
|
| RandomSeed |
float |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput)
|
|
| Variability |
float |
|
Dataflow/GeometryCollectionFracturingNodes.h |
- EditAnywhere
- Category="Scatter"
- Meta=(DataflowInput, UIMin=0.f)
|
|