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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Converts a DynamicMesh to a Collection
| Name | FMeshToCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FMeshToCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMeshToCollectionDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshToCollectionDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAddClusterRootForSingleMesh | bool | Whether to add a root cluster for the single mesh case. | Dataflow/GeometryCollectionMeshNodes.h |
|
| bConnectIslandsByVertexOverlap | bool | Whether to consider coincident vertices as connected even if the topology does not connect them | Dataflow/GeometryCollectionMeshNodes.h |
|
| bSplitIslands | bool | Whether to split the mesh into multiple bones based on the mesh connectivity | Dataflow/GeometryCollectionMeshNodes.h |
|
| Collection | FManagedArrayCollection | Output Collection | Dataflow/GeometryCollectionMeshNodes.h |
|
| ConnectVerticesThreshold | float | Vertices closer than this distance are considered to be overlapping | Dataflow/GeometryCollectionMeshNodes.h |
|
| Mesh | TObjectPtr< UDynamicMesh > | DynamicMesh to convert | Dataflow/GeometryCollectionMeshNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FMeshToCollectionDataflowNode, |
Dataflow/GeometryCollectionMeshNodes.h | ||
FGeometryCollection::StaticType() |
Dataflow/GeometryCollectionMeshNodes.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMeshNodes.h |