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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Appends two meshes
| Name | FMeshAppendDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FMeshAppendDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMeshAppendDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshAppendDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mesh | TObjectPtr< UDynamicMesh > | Output mesh | Dataflow/GeometryCollectionMeshNodes.h |
|
| Mesh1 | TObjectPtr< UDynamicMesh > | Mesh input | Dataflow/GeometryCollectionMeshNodes.h |
|
| Mesh2 | TObjectPtr< UDynamicMesh > | Mesh input | Dataflow/GeometryCollectionMeshNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FMeshAppendDataflowNode, |
Dataflow/GeometryCollectionMeshNodes.h | ||
FName
(
"FDynamicMesh3" |
Dataflow/GeometryCollectionMeshNodes.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMeshNodes.h |