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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Make a sphere mesh
| Name | FMakeSphereMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMakeNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMakeNodes.h" |
Syntax
USTRUCT ()
struct FMakeSphereMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMakeSphereMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeSphereMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMakeNodes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mesh | TObjectPtr< UDynamicMesh > | Output mesh | Dataflow/GeometryCollectionMakeNodes.h |
|
| NumPhi | int32 | Sphere numphi | Dataflow/GeometryCollectionMakeNodes.h |
|
| NumTheta | int32 | Sphere numtheta | Dataflow/GeometryCollectionMakeNodes.h |
|
| Radius | float | Sphere Radius | Dataflow/GeometryCollectionMakeNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FMakeSphereMeshDataflowNode, |
Dataflow/GeometryCollectionMakeNodes.h | ||
FName
(
"FDynamicMesh3" |
Dataflow/GeometryCollectionMakeNodes.h |