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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Make a Rotator
| Name | FMakeRotatorDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMakeNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMakeNodes.h" |
Syntax
USTRUCT ()
struct FMakeRotatorDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMakeRotatorDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeRotatorDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMakeNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| Roll | float | Rotation around the forward axis (around X axis), Tilting your head, (0=Straight, +Clockwise, -CCW) | Dataflow/GeometryCollectionMakeNodes.h |
|
|
| Rotator | FRotator | Rotator output | Dataflow/GeometryCollectionMakeNodes.h |
|
|
| Yaw | DATAFLOW_NODE_DEFINE_INTERNAL(FMakeRotatorDataflowNode, "MakeRotator", "Generators | Transform", "") private float | Rotation around the right axis (around Y axis), Looking up and down (0=Straight Ahead, +Up, -Down) Rotation around the up axis (around Z axis), Turning around (0=Forward, +Right, -Left) | Dataflow/GeometryCollectionMakeNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionMakeNodes.h |