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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Make a rectangle mesh
| Name | FMakeRectangleMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMakeNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMakeNodes.h" |
Syntax
USTRUCT ()
struct FMakeRectangleMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMakeRectangleMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeRectangleMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMakeNodes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Height | float | Height of rectangle | Dataflow/GeometryCollectionMakeNodes.h |
|
| HeightVertexCount | int32 | Number of vertices along Height axis | Dataflow/GeometryCollectionMakeNodes.h |
|
| Mesh | TObjectPtr< UDynamicMesh > | Output mesh | Dataflow/GeometryCollectionMakeNodes.h |
|
| Normal | FVector | Normal vector of all vertices will be set to this value. Default is +Z axis. | Dataflow/GeometryCollectionMakeNodes.h |
|
| Origin | FVector | Rectangle will be translated so that center is at this point | Dataflow/GeometryCollectionMakeNodes.h |
|
| Width | float | Width of rectangle | Dataflow/GeometryCollectionMakeNodes.h |
|
| WidthVertexCount | int32 | Number of vertices along Width axis | Dataflow/GeometryCollectionMakeNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FMakeRectangleMeshDataflowNode, |
Dataflow/GeometryCollectionMakeNodes.h | ||
FName
(
"FDynamicMesh3" |
Dataflow/GeometryCollectionMakeNodes.h |