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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Make a rectangle mesh
| Name | FMakeRectangleMeshDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMakeNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMakeNodes.h" |
Syntax
USTRUCT ()
struct FMakeRectangleMeshDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMakeRectangleMeshDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeRectangleMeshDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMakeNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| Height | float | Height of rectangle | Dataflow/GeometryCollectionMakeNodes.h |
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| HeightVertexCount | int32 | Number of vertices along Height axis | Dataflow/GeometryCollectionMakeNodes.h |
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| Mesh | TObjectPtr< UDynamicMesh > | Output mesh | Dataflow/GeometryCollectionMakeNodes.h |
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| Normal | DATAFLOW_NODE_DEFINE_INTERNAL(FMakeRectangleMeshDataflowNode, "MakeRectangleMesh", "Generators | Mesh", "") private FVector | Rectangle will be translated so that center is at this point Normal vector of all vertices will be set to this value. | Dataflow/GeometryCollectionMakeNodes.h |
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| Width | float | Width of rectangle | Dataflow/GeometryCollectionMakeNodes.h |
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| WidthVertexCount | int32 | Number of vertices along Width axis | Dataflow/GeometryCollectionMakeNodes.h |
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