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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Returns the number of elements in an array DEPRECATED 5.6 - use the generic GetArraySize node instead
| Name | FGetNumArrayElementsDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionArrayNodes.h" |
Syntax
USTRUCT (Meta=(Deprecated=5.6))
struct FGetNumArrayElementsDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetNumArrayElementsDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetNumArrayElementsDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionArrayNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| IntArray | DATAFLOW_NODE_DEFINE_INTERNAL(FGetNumArrayElementsDataflowNode, "GetNumArrayElements", "Utilities | Array", "") public TArray< int32 > | Float array input Int32 array input | Dataflow/GeometryCollectionArrayNodes.h |
|
| NumElements | int32 | Number of elements in the array | Dataflow/GeometryCollectionArrayNodes.h |
|
|
| Points | TArray< FVector > | FVector array input | Dataflow/GeometryCollectionArrayNodes.h |
|
|
| Vector3fArray | TArray< FVector3f > | FVector3f array input | Dataflow/GeometryCollectionArrayNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionArrayNodes.h |