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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Get the local geometric bounding box a dynamic mesh
| Name | FGetMeshBoundingBoxDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionMeshNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionMeshNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FGetMeshBoundingBoxDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetMeshBoundingBoxDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetMeshBoundingBoxDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionMeshNodes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundingBox | FBox | Geometric bounding box of the input dynamic mesh | Dataflow/GeometryCollectionMeshNodes.h |
|
| Center | FVector | Center of the resulting bounding box | Dataflow/GeometryCollectionMeshNodes.h |
|
| Dimensions | FVector | Dimensions of the resulting bounding box in centimers | Dataflow/GeometryCollectionMeshNodes.h |
|
| Mesh | TObjectPtr< const UDynamicMesh > | Dynamic mesh to compute the bouning box from | Dataflow/GeometryCollectionMeshNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FGetMeshBoundingBoxDataflowNode, |
Dataflow/GeometryCollectionMeshNodes.h | ||
FName
(
"FBox" |
Dataflow/GeometryCollectionMeshNodes.h |