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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Returns the specified element from an array DEPRECATED 5.6 - use the generic GetArrayElement node instead
| Name | FGetFloatArrayElementDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionArrayNodes.h" |
Syntax
USTRUCT (Meta=(Deprecated=5.6))
struct FGetFloatArrayElementDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetFloatArrayElementDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetFloatArrayElementDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionArrayNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| FloatArray | DATAFLOW_NODE_DEFINE_INTERNAL(FGetFloatArrayElementDataflowNode, "GetFloatArrayElement", "Utilities | Array", "") public TArray< float > | Element index Array to get the element from | Dataflow/GeometryCollectionArrayNodes.h |
|
| FloatValue | float | Specified element | Dataflow/GeometryCollectionArrayNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionArrayNodes.h |