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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Get the sum of volumes of the convex hulls on the selected nodes
| Name | FGetConvexHullVolumeDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionUtilityNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionUtilityNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FGetConvexHullVolumeDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGetConvexHullVolumeDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGetConvexHullVolumeDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionUtilityNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bRandomizeColor | bool | Randomize color per convex hull | Dataflow/GeometryCollectionUtilityNodes.h |
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| bSumChildrenForClustersWithoutHulls | bool | For any cluster transform that has no convex hulls, whether to fall back to the convex hulls of the cluster's children. | Dataflow/GeometryCollectionUtilityNodes.h |
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| bVolumeOfUnion | bool | Whether to take the volume of the union of selected hulls, rather than the sum of each hull volume separately. | Dataflow/GeometryCollectionUtilityNodes.h |
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| ColorRandomSeed | int32 | Random seed | Dataflow/GeometryCollectionUtilityNodes.h |
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| DebugDrawRenderSettings | FDataflowNodeDebugDrawSettings | Dataflow/GeometryCollectionUtilityNodes.h |
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| TransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FGetConvexHullVolumeDataflowNode, "GetConvexHullVolume", "GeometryCollection | Utilities", "") private FDataflowTransformSelection | The transforms to consider | Dataflow/GeometryCollectionUtilityNodes.h |
|
| Volume | float | Sum of convex hull volumes | Dataflow/GeometryCollectionUtilityNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDebugDraw() |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual bool CanDebugDrawViewMode
(
const FName& ViewModeName |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void DebugDraw
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h |