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Convert an vertex float array to a list of indices
| Name | FGeometryCollectionVertexScalarToVertexIndicesNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h |
| Include Path | #include "Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FGeometryCollectionVertexScalarToVertexIndicesNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGeometryCollectionVertexScalarToVertexIndicesNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGeometryCollectionVertexScalarToVertexIndicesNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeKey | DATAFLOW_NODE_DEFINE_INTERNAL(FGeometryCollectionVertexScalarToVertexIndicesNode, "VertexScalarToVertexIndices", "GeometryCollection", "Collection VertexWeightMap to Indices") public FCollectionAttributeKey | The name of the vertex attribute and group to generate indices from. | Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h |
|
| SelectionThreshold | float | The value threshold for what is included in the vertex list. | Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h |
|
| VertexIndices | TArray< int32 > | Output list of indices | Dataflow/GeometryCollectionVertexScalarToVertexIndicesNode.h |
|