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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Converts a Float array to Int array using the specified method.
| Name | FFloatArrayToIntArrayDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionArrayNodes.h" |
Syntax
USTRUCT ()
struct FFloatArrayToIntArrayDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FFloatArrayToIntArrayDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFloatArrayToIntArrayDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionArrayNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| FloatArray | DATAFLOW_NODE_DEFINE_INTERNAL(FFloatArrayToIntArrayDataflowNode, "FloatArrayToIntArray", "Math | Conversions", "") public TArray< float > | Conversion method: Floor takes the floor of each input float value - 1.1 turns into 1. | Dataflow/GeometryCollectionArrayNodes.h |
|
| IntArray | TArray< int32 > | Int array output | Dataflow/GeometryCollectionArrayNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionArrayNodes.h |