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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Normalize the selected float data in a FloatArray
| Name | FFloatArrayNormalizeDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionArrayNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionArrayNodes.h" |
Syntax
USTRUCT ()
struct FFloatArrayNormalizeDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FFloatArrayNormalizeDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFloatArrayNormalizeDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionArrayNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| MaxRange | float | Dataflow/GeometryCollectionArrayNodes.h |
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| MinRange | float | Dataflow/GeometryCollectionArrayNodes.h |
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| OutFloatArray | TArray< float > | Dataflow/GeometryCollectionArrayNodes.h |
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| Selection | DATAFLOW_NODE_DEFINE_INTERNAL(FFloatArrayNormalizeDataflowNode, "FloatArrayNormalize", "Math | Float", "") public FDataflowVertexSelection | Input VectorArray Selection for the operation | Dataflow/GeometryCollectionArrayNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionArrayNodes.h |