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Converts a sparse FloatArray (a selected subset of the whole incoming array) into a dense FloatArray (same number of elements as the incoming array using NumSamplePositions) using the Remap input NumSamplePositions controls the size of the output array, only indices smaller than l to than NumSamplePositions will be processed
| Name | FFieldMakeDenseFloatArrayDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionFieldNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionFieldNodes.h" |
Syntax
USTRUCT ()
struct FFieldMakeDenseFloatArrayDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FFieldMakeDenseFloatArrayDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFieldMakeDenseFloatArrayDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionFieldNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Default | float | Dataflow/GeometryCollectionFieldNodes.h |
|
|
| FieldFloatResult | TArray< float > | Dataflow/GeometryCollectionFieldNodes.h |
|
|
| FieldRemap | DATAFLOW_NODE_DEFINE_INTERNAL(FFieldMakeDenseFloatArrayDataflowNode, "FieldMakeDenseFloatArray", "Fields", "") public TArray< int32 > | Dataflow/GeometryCollectionFieldNodes.h |
|
|
| NumSamplePositions | int32 | Dataflow/GeometryCollectionFieldNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionFieldNodes.h |