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API > API/Plugins > API/Plugins/GeometryCollectionNodes
| Name | FCreateLeafConvexHullsDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionUtilityNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionUtilityNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCreateLeafConvexHullsDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCreateLeafConvexHullsDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCreateLeafConvexHullsDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionUtilityNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| bComputeIntersectionsBeforeHull | bool | Whether to compute the intersection before computing convex hulls. Typically should be enabled. | Dataflow/GeometryCollectionUtilityNodes.h |
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| bRandomizeColor | bool | Randomize color per convex hull | Dataflow/GeometryCollectionUtilityNodes.h |
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| ColorRandomSeed | int32 | Random seed | Dataflow/GeometryCollectionUtilityNodes.h |
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| ConvexDecompositionSettings | FDataflowConvexDecompositionSettings | Dataflow/GeometryCollectionUtilityNodes.h |
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| DebugDrawRenderSettings | FDataflowNodeDebugDrawSettings | Dataflow/GeometryCollectionUtilityNodes.h |
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| GenerateMethod | EGenerateConvexMethod | How convex hulls are generated computed from geometry, imported from external collision shapes, or an intersection of both options. | Dataflow/GeometryCollectionUtilityNodes.h |
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| IntersectIfComputedIsSmallerByFactor | float | If GenerateMethod is Intersect, only actually intersect when the volume of the Computed Hull is less than this fraction of the volume of the External Hull(s). | Dataflow/GeometryCollectionUtilityNodes.h |
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| MinExternalVolumeToIntersect | float | If GenerateMethod is Intersect, only actually intersect if the volume of the External Hull(s) exceed this threshold. | Dataflow/GeometryCollectionUtilityNodes.h |
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| OptionalSelectionFilter | FDataflowTransformSelection | Optional transform selection to compute leaf hulls on if not provided, all leaf hulls will be computed. | Dataflow/GeometryCollectionUtilityNodes.h |
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| SimplificationDistanceThreshold | float | Computed convex hulls are simplified to keep points spaced at least this far apart (except where needed to keep the hull from collapsing to zero volume). | Dataflow/GeometryCollectionUtilityNodes.h |
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| SphereCovering | DATAFLOW_NODE_DEFINE_INTERNAL(FCreateLeafConvexHullsDataflowNode, "CreateLeafConvexHulls", "GeometryCollection | Utilities", "") private FDataflowSphereCovering | Dataflow/GeometryCollectionUtilityNodes.h |
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| SphereCoveringDebugDrawRenderSettings | FDataflowNodeSphereCoveringDebugDrawSettings | Dataflow/GeometryCollectionUtilityNodes.h |
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Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDebugDraw() |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual bool CanDebugDrawViewMode
(
const FName& ViewModeName |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void DebugDraw
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionUtilityNodes.h |