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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Selects bones if their Vertices/BoundingBox/Centroid in a box
| Name | FCollectionTransformSelectionInBoxDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionTransformSelectionInBoxDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionTransformSelectionInBoxDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionTransformSelectionInBoxDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| bAllVerticesMustContainedInBox | bool | If true all the vertices of the piece must be inside of box | Dataflow/GeometryCollectionSelectionNodes.h |
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| Box | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionTransformSelectionInBoxDataflowNode, "CollectionTransformSelectInBox", "GeometryCollection | Selection | Transform", "") public FBox | GeometryCollection for the selection Box to contain Vertices/BoundingBox/Centroid | Dataflow/GeometryCollectionSelectionNodes.h |
|
| Transform | FTransform | Transform for the box | Dataflow/GeometryCollectionSelectionNodes.h |
|
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| TransformSelection | FDataflowTransformSelection | Array of the selected bone indices | Dataflow/GeometryCollectionSelectionNodes.h |
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| Type | ESelectSubjectTypeEnum | Subject (Vertices/BoundingBox/Centroid) to check against box | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDebugDrawViewMode
(
const FName& ViewModeName |
Dataflow/GeometryCollectionSelectionNodes.h | ||
virtual void DebugDraw
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |