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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Selects bones by an int attribute
| Name | FCollectionTransformSelectionByIntAttrDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionTransformSelectionByIntAttrDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionTransformSelectionByIntAttrDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionTransformSelectionByIntAttrDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| AttrName | FString | Attribute name | Dataflow/GeometryCollectionSelectionNodes.h |
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| bInclusive | bool | If true then range includes Min and Max values | Dataflow/GeometryCollectionSelectionNodes.h |
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| GroupName | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionTransformSelectionByIntAttrDataflowNode, "CollectionTransformSelectByIntAttribute", "GeometryCollection | Selection | Transform", "") public FString | GeometryCollection for the selection Group name for the attr | Dataflow/GeometryCollectionSelectionNodes.h |
|
| Max | int32 | Maximum value for the selection | Dataflow/GeometryCollectionSelectionNodes.h |
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| Min | int32 | Minimum value for the selection | Dataflow/GeometryCollectionSelectionNodes.h |
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| RangeSetting | ERangeSettingEnum | Values for the selection has to be inside or outside [Min, Max] range | Dataflow/GeometryCollectionSelectionNodes.h |
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| TransformSelection | FDataflowTransformSelection | Transform selection including the new indices | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |