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Set selected transform string value the string format can use the following predefined value :
- {Current} current value of the attribute
- {Index} index in the selection passed as input
| Name | FCollectionSetTransformStringValueDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionSetTransformStringValueDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionSetTransformStringValueDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionSetTransformStringValueDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| Attribute | FString | Text to serach in the name | Dataflow/GeometryCollectionSelectionNodes.h |
|
||
| TextToSet | FString | Text to set | Dataflow/GeometryCollectionSelectionNodes.h |
|
||
| TransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionSetTransformStringValueDataflowNode, "CollectionSetTransformString", "GeometryCollection | Selection | Transform", "Bone Name Attribute") private FDataflowTransformSelection | Collection for the selection input selection of the transforms to set - if not connected use all | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |