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API > API/Plugins > API/Plugins/GeometryCollectionNodes
Selects transforms by name using a the BoneName attributeor other Transform group string typed attributes
| Name | FCollectionSelectTransformStringDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionSelectionNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionSelectionNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FCollectionSelectTransformStringDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCollectionSelectTransformStringDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCollectionSelectTransformStringDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionSelectionNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | ||
|---|---|---|---|---|---|---|
| Attribute | DATAFLOW_NODE_DEFINE_INTERNAL(FCollectionSelectTransformStringDataflowNode, "CollectionSelectTransformString", "GeometryCollection | Selection | Transform", "Name, Bone, Attribute") private FString | Collection for the selection Text to serach in the name | Dataflow/GeometryCollectionSelectionNodes.h |
|
| Method | EDataflowCollectionSelectionByNameMethod | Method to use to match the name | Dataflow/GeometryCollectionSelectionNodes.h |
|
||
| SearchText | FString | Text to serach in the name | Dataflow/GeometryCollectionSelectionNodes.h |
|
||
| TransformSelection | FDataflowTransformSelection | Output selection of the matching transforms | Dataflow/GeometryCollectionSelectionNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionSelectionNodes.h |