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API > API/Plugins > API/Plugins/GeometryCollectionNodes
| Name | FClusterScatterPointsDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionFracturingNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionFracturingNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FClusterScatterPointsDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FClusterScatterPointsDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClusterScatterPointsDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionFracturingNodes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundingBox | FBox | BoundingBox to generate points inside of | Dataflow/GeometryCollectionFracturingNodes.h |
|
| ClusterRadiusFractionMax | float | Maximum cluster radius (as fraction of the overall bounding box size). | Dataflow/GeometryCollectionFracturingNodes.h |
|
| ClusterRadiusFractionMin | float | Minimum cluster radius (as fraction of the overall bounding box size). | Dataflow/GeometryCollectionFracturingNodes.h |
|
| ClusterRadiusOffset | float | Cluster radius offset (in cm). This offset will be added to the 'Min/Max Dist from Center' distance | Dataflow/GeometryCollectionFracturingNodes.h |
|
| NumberClustersMax | int32 | Maximum number of clusters of points to create. | Dataflow/GeometryCollectionFracturingNodes.h |
|
| NumberClustersMin | int32 | Minimum number of clusters of points to create. | Dataflow/GeometryCollectionFracturingNodes.h |
|
| Points | TArray< FVector > | Generated points | Dataflow/GeometryCollectionFracturingNodes.h |
|
| PointsPerClusterMax | int32 | Maximum number of points per cluster. | Dataflow/GeometryCollectionFracturingNodes.h |
|
| PointsPerClusterMin | int32 | Minimum number of points per cluster. | Dataflow/GeometryCollectionFracturingNodes.h |
|
| RandomSeed | int32 | Seed for random | Dataflow/GeometryCollectionFracturingNodes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FClusterScatterPointsDataflowNode, |
Dataflow/GeometryCollectionFracturingNodes.h | ||
FName
(
"TArray |
Dataflow/GeometryCollectionFracturingNodes.h |