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Cluster by grouping the selected bones with their adjacent, neighboring bones.
| Name | FClusterMagnetDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionClusteringNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionClusteringNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FClusterMagnetDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FClusterMagnetDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClusterMagnetDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionClusteringNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| Iterations | int32 | How many layers of neighbors to include in the clusters i.e. if 1, only direct neighbors are clustered; if 2, neighbors of neighbors are included, etc. | Dataflow/GeometryCollectionClusteringNodes.h |
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| TransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FClusterMagnetDataflowNode, "ClusterMagnet", "GeometryCollection | Cluster", "") public FDataflowTransformSelection | Collection on which to merge bones into a cluster Bone selection | Dataflow/GeometryCollectionClusteringNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionClusteringNodes.h |