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Flattens selected bones. If no selection is provided, flattens all bones to level 1
| Name | FClusterFlattenDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionClusteringNodes.h |
| Include Path | #include "Dataflow/GeometryCollectionClusteringNodes.h" |
Syntax
USTRUCT (Meta=(DataflowGeometryCollection))
struct FClusterFlattenDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FClusterFlattenDataflowNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClusterFlattenDataflowNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/GeometryCollectionClusteringNodes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers | |
|---|---|---|---|---|---|
| OptionalTransformSelection | DATAFLOW_NODE_DEFINE_INTERNAL(FClusterFlattenDataflowNode, "Flatten", "GeometryCollection | Cluster", "") public FDataflowTransformSelection | Fractured GeometryCollection to flatten If connected, clusters under the selected bones will be flattened. | Dataflow/GeometryCollectionClusteringNodes.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/GeometryCollectionClusteringNodes.h |