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API > API/Plugins > API/Plugins/GeometryCollectionNodes
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| Name |
ECollectionBakeTextureAttribute |
| Type |
enum |
| Header File |
/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionNodes/Public/Dataflow/GeometryCollectionTextureNodes.h |
| Include Path |
#include "Dataflow/GeometryCollectionTextureNodes.h" |
Syntax
enum ECollectionBakeTextureAttribute
{
None = (int32)UE::PlanarCut::EBakeAttributes::None,
DistanceToExternal = (int32)UE::PlanarCut::EBakeAttributes::DistanceToExternal,
AmbientOcclusion = (int32)UE::PlanarCut::EBakeAttributes::AmbientOcclusion,
Curvature = (int32)UE::PlanarCut::EBakeAttributes::Curvature,
NormalX = (int32)UE::PlanarCut::EBakeAttributes::NormalX,
NormalY = (int32)UE::PlanarCut::EBakeAttributes::NormalY,
NormalZ = (int32)UE::PlanarCut::EBakeAttributes::NormalZ,
PositionX = (int32)UE::PlanarCut::EBakeAttributes::PositionX,
PositionY = (int32)UE::PlanarCut::EBakeAttributes::PositionY,
PositionZ = (int32)UE::PlanarCut::EBakeAttributes::PositionZ,
}
Values
| Name |
Remarks |
| None |
No attribute selected |
| DistanceToExternal |
Phi value : distance to the closest face. |
| AmbientOcclusion |
Ambient occlusion. |
| Curvature |
Surface smoothed curvature |
| NormalX |
Normal X coordinate ( object space ) |
| NormalY |
Normal Y coordinate ( object space ) |
| NormalZ |
Normal Z coordinate ( object space ) |
| PositionX |
Position X coordinate ( relative to object local bounds ) |
| PositionY |
Position Y coordinate ( relative to object local bounds ) |
| PositionZ |
Position Z coordinate ( relative to object local bounds ) |