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API > API/Plugins > API/Plugins/GeometryCollectionNodes > API/Plugins/GeometryCollectionNodes/Dataflow > API/Plugins/GeometryCollectionNodes/Dataflow/FSliceCutterDataflowNode
Syntax
UPROPERTY (EditAnywhere, Category="Noise", Meta=(DataflowInput, UIMin=0.f))
float Persistence
Remarks
Persistence of the layers of Perlin noise. At each layer (octave) after the first, the amplitude of the Perlin noise is scaled by this factor