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API > API/Plugins > API/Plugins/GeometryCollectionNodes > API/Plugins/GeometryCollectionNodes/Dataflow > API/Plugins/GeometryCollectionNodes/Dataflow/FSetMaterialInMa-
Syntax
UPROPERTY (EditAnywhere, Category="Material", Meta=(DataflowInput))
DATAFLOW_NODE_DEFINE_INTERNAL, "SetMaterialInMaterialsArray", "UtilitiesMaterials", "") public TObjectPtr < UMaterial > Material
Remarks
Materials array storing the materials Material to add/insert to/in Materials array