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Unreal Engine C++ API Reference > Plugins > GeometryCollectionEditor > GeometryCollection > UGeometryCollectionCacheFactory
- UFactory::ShouldShowInNewMenu()
- UGeometryCollectionCacheFactory::ShouldShowInNewMenu()
References
Module | GeometryCollectionEditor |
Header | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionCacheFactory.h |
Include | #include "GeometryCollection/GeometryCollectionCacheFactory.h" |
Source | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Private/GeometryCollection/GeometryCollectionCacheFactory.cpp |
virtual bool ShouldShowInNewMenu&40;&41; const
Remarks
Returns true if this factory should be shown in the New Asset menu (by default calls CanCreateNew).