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API > API/Plugins > API/Plugins/GeometryCollectionEditor > API/Plugins/GeometryCollectionEditor/GeometryCollection
References
| Module | GeometryCollectionEditor |
| Header | /Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/Public/GeometryCollection/GeometryCollectionConversion.h |
| Include | #include "GeometryCollection/GeometryCollectionConversion.h" |
Syntax
class FGeometryCollectionConversion
Remarks
The public interface to this module
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AppendGeometryCollection
(
const UGeometryCollection* SourceGeometryCollection, |
Appends a GeometryCollection to a GeometryCollectionComponent. | |
| void | AppendGeometryCollection
(
const UGeometryCollection* SourceGeometryCollection, |
Appends a GeometryCollection to a GeometryCollectionComponent. | |
| void | AppendSkeletalMesh
(
const USkeletalMesh* SkeletalMesh, |
Appends a skeletal mesh to a GeometryCollectionComponent. | |
| void | AppendStaticMesh
(
const UStaticMesh* StaticMesh, |
Appends a static mesh to a GeometryCollectionComponent. | |
| void | AppendStaticMesh
(
const UStaticMesh* StaticMesh, |
Appends a static mesh to a GeometryCollectionComponent. | |
| void | CreateFromSelectedActorsCommand
(
UWorld* World |
Command invoked from "GeometryCollection.CreateFromSelectedActors", uses the selected Actors to create a GeometryCollection Asset | |
| void | CreateFromSelectedAssetsCommand
(
UWorld* World |
Command invoked from "GeometryCollection.CreateFromSelectedAssets", uses the selected Assets to create a GeometryCollection Asset | |
| void | CreateGeometryCollectionCommand
(
UWorld* World |
Command invoked from "GeometryCollection.CreatGeometryCollection", uses the selected Actors to create a GeometryCollection Asset |