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Unreal Engine C++ API Reference > Plugins > GeometryCacheUSD
Inheritance Hierarchy
- FGeomCacheTrackProxy
- FGeomCacheTrackUsdProxy
References
Module | GeometryCacheUSD |
Header | /Engine/Plugins/Importers/USDImporter/Source/GeometryCacheUSD/Public/GeometryCacheUSDSceneProxy.h |
Include | #include "GeometryCacheUSDSceneProxy.h" |
Syntax
class FGeomCacheTrackUsdProxy : public FGeomCacheTrackProxy
Remarks
Track proxy that gets its data from a GeometryCacheUsdTrack
Constructors
Type | Name | Description | |
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FGeomCacheTrackUsdProxy
(
ERHIFeatureLevel::Type InFeatureLevel |
Overridden from FGeomCacheTrackProxy
Type | Name | Description | |
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void | FindSampleIndexesFromTime
(
float Time, |
Find the two frames closest to the given time InterpolationFactor gives the position of the requested time slot between the two returned frames. |
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bool | GetMeshData
(
int32 SampleIndex, |
Get the MeshData for a given SampleIndex |
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const FVisibilitySample & | GetVisibilitySample
(
float Time, |
Get the VisibilitySample for a given time |
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bool | IsTopologyCompatible
(
int32 SampleIndexA, |
Check if the topology of two given SampleIndexes are compatible (ie. same topology) |
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bool | UpdateMeshData
(
float Time, |
Update the SampleIndex and MeshData for a given time |