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Unreal Engine C++ API Reference > Plugins > GeometryCacheStreamer
References
Module | GeometryCacheStreamer |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheStreamer/Public/IGeometryCacheStreamer.h |
Include | #include "IGeometryCacheStreamer.h" |
Syntax
class IGeometryCacheStreamer
Remarks
Interface to the GeometryCache Streamer that streams data for registered GeometryCacheTracks
Functions
Type | Name | Description | |
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IGeometryCacheStreamer & | Get () |
|
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bool | IsTrackRegistered
(
UGeometryCacheTrack* Track |
Return true if the given Track is registered with the Streamer |
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void | RegisterTrack
(
UGeometryCacheTrack* Track, |
Register the given Track and its associated Stream with the Streamer. |
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bool | TryGetFrameData
(
UGeometryCacheTrack* Track, |
Get the MeshData for a given Track at given FrameIndex without waiting for data to be ready Return true if MeshData could be retrieved |
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void | UnregisterTrack
(
UGeometryCacheTrack* Track |
Unregister the given Track from the Streamer |