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Unreal Engine C++ API Reference > Plugins > GeometryCacheSequencer > FGeometryCacheTrackEditor
- ISequencerTrackEditor::BuildObjectBindingTrackMenu()
- FMovieSceneTrackEditor::BuildObjectBindingTrackMenu()
- FGeometryCacheTrackEditor::BuildObjectBindingTrackMenu()
References
Module | GeometryCacheSequencer |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h |
Include | #include "GeometryCacheTrackEditor.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp |
virtual void BuildObjectBindingTrackMenu
&40;
FMenuBuilder & MenuBuilder,
const TArray< FGuid > & ObjectBindings,
const UClass &42; ObjectClass
&41;
Remarks
Builds up the object binding track menu for the outliner.
Parameters
Name | Description |
---|---|
MenuBuilder | The menu builder to change. |
ObjectBinding | The object binding this is for. |
ObjectClass | The class of the object this is for. |