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Unreal Engine C++ API Reference > Plugins > GeometryCacheSequencer > FGeometryCacheSection
- ISequencerSection::BeginSlipSection()
- FGeometryCacheSection::BeginSlipSection()
References
Module | GeometryCacheSequencer |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.h |
Include | #include "GeometryCacheTrackEditor.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/Classes/GeometryCacheTrackEditor.cpp |
virtual void BeginSlipSection&40;&41;
Remarks
Slips the section by a specific factor
Parameters
Name | Description |
---|---|
SlipTime | The amount to slip this section by |