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API > API/Plugins > API/Plugins/GeometryCache > API/Plugins/GeometryCache/UNiagaraGeometryCacheRendererPro-
- UNiagaraRendererProperties::NeedsSystemCompletion()
- UNiagaraGeometryCacheRendererProperties::NeedsSystemCompletion()
References
| Module | GeometryCache |
| Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/NiagaraGeometryCacheRendererProperties.h |
| Include | #include "NiagaraGeometryCacheRendererProperties.h" |
virtual bool NeedsSystemCompletion&40;&41; const
Remarks
When true, the renderer will be opted in to get its OnSystemComplete_GameThread overload called