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API > API/Plugins > API/Plugins/GeometryCache > API/Plugins/GeometryCache/UNiagaraGeometryCacheRendererPro-
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"GeometryCache"&41;
TArray< FNiagaraGeometryCacheReference > GeometryCaches
Remarks
Reference to the geometry cache assets to use. If ArrayIndexBinding is not set, a random element is used for each particle.