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Unreal Engine C++ API Reference > Plugins > GeometryCache > UGeometryCacheTrackStreamable
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h |
Include | #include "GeometryCacheTrackStreamable.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackStreamable.cpp |
void BeginCoding
&40;
UGeometryCacheCodecBase &42; SetCodec,
bool bForceSingleOptimization,
bool bCalculateAndStoreMotionVectors,
bool bOptimizeIndexBuffers
&41;
Remarks
Begin coding and set the codec to use for this track. The passed in codec object is assumed to be exclusive to this track.