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API > API/Plugins > API/Plugins/GeometryCache > API/Plugins/GeometryCache/UGeometryCacheTrack
- UGeometryCacheTrack::UpdateMatrixData()
- UGeometryCacheTrackAbcFile::UpdateMatrixData()
References
| Module | GeometryCache |
| Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h |
| Include | #include "GeometryCacheTrack.h" |
| Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp |
virtual const bool UpdateMatrixData
&40;
const float Time,
const bool bLooping,
int32 & InOutMatrixSampleIndex,
FMatrix & OutWorldMatrix
&41;
Remarks
UpdateMatrixData const bool
Parameters
| Name | Description |
|---|---|
| Time | (Elapsed)Time to check against |
| bLooping | Whether or not the animation should be played on a loop |
| InOutMatrixSampleIndex | Hold the MatrixSampleIndex and will be updated if changed according to the Elapsed Time |
| OutWorldMatrix | Will hold the new WorldMatrix if the SampleIndex changed |