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Unreal Engine C++ API Reference > Plugins > GeometryCache > UGeometryCacheTrack
- UGeometryCacheTrack::GetSampleInfo()
- UGeometryCacheTrackAbcFile::GetSampleInfo()
- UGeometryCacheTrackUsd::GetSampleInfo()
- UGeometryCacheTrackStreamable::GetSampleInfo()
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrack.h |
Include | #include "GeometryCacheTrack.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrack.cpp |
virtual const FGeometryCacheTrackSampleInfo & GetSampleInfo
&40;
float Time,
const bool bLooping
&41;
Remarks
Get the info for the sample displayed at the given time.
Parameters
Name | Description |
---|---|
Time | (Elapsed)Time to check against |
bLooping | Whether or not the animation is being played in a loop |