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Unreal Engine C++ API Reference > Plugins > GeometryCache > UDEPRECATED_GeometryCacheTrack_FlipbookAnimation
- UGeometryCacheTrack::UpdateMeshData()
- UDEPRECATED_GeometryCacheTrack_FlipbookAnimation::UpdateMeshData()
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackFlipbookAnimation.h |
Include | #include "GeometryCacheTrackFlipbookAnimation.h" |
Source | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheTrackFlipbookAnimation.cpp |
virtual const bool UpdateMeshData
&40;
const float Time,
const bool bLooping,
int32 & InOutMeshSampleIndex,
FGeometryCacheMeshData &42;& OutMeshData
&41;
Remarks
UpdateMeshData
*