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Unreal Engine C++ API Reference > Plugins > GeometryCache > IGeometryCacheStreamingManager > IsStreamingInProgress
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Private/GeometryCacheStreamingManager.h |
Include | #include "GeometryCacheStreamingManager.h" |
bool IsStreamingInProgress
&40;
const UGeometryCacheTrackStreamable &42; Cache
&41;
Remarks
Returns true if this data for this track is currently streaming.