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Unreal Engine C++ API Reference > Plugins > GeometryCache > IGeometryCacheStreamingManager > IsStreamingInProgress
References
Module | GeometryCache |
Header | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/GeometryCacheStreamingManagerBase.h |
Include | #include "GeometryCacheStreamingManagerBase.h" |
bool IsStreamingInProgress
&40;
const UGeometryCacheTrackStreamable &42; Cache
&41;
Remarks
Returns true if this Sound Wave is currently streaming a chunk.