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API > API/Plugins > API/Plugins/GeometryAlgorithms > API/Plugins/GeometryAlgorithms/TMinVolumeSphere3
References
| Module | GeometryAlgorithms |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/MinVolumeSphere3.h |
| Include | #include "MinVolumeSphere3.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Private/MinVolumeSphere3.cpp |
bool Solve
&40;
int32 NumPoints,
TFunctionRef< TVector< RealType >(int32)> GetPointFunc,
bool bUseExactComputation
&41;
Remarks
Calculate the minimal sphere for the given point set. true if minimal sphere was found
Parameters
| Name | Description |
|---|---|
| bUseExactComputation | If true, high-precision Rational number types are used for the calculation, rather than doubles. This is slower but more precise. |