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API > API/Plugins > API/Plugins/GeometryAlgorithms > API/Plugins/GeometryAlgorithms/TConstrainedDelaunay2 > API/Plugins/GeometryAlgorithms/TConstrainedDelaunay2/Triangulate
References
| Module | GeometryAlgorithms |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/ConstrainedDelaunay2.h |
| Include | #include "ConstrainedDelaunay2.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Private/ConstrainedDelaunay2.cpp |
bool Triangulate
(
TFunctionRef < bool< TVector2 < RealType > > &, const FIndex3i &)> KeepTriangle
)
Remarks
Populate Triangles with override function to determine which triangles are in or out. Note that boundary edges and hole edges are treated as equivalent by this function; only the KeepTriangle function determines what triangles are excluded. false if Triangulation failed
Parameters
| Name | Description |
|---|---|
| KeepTriangle | Function to check whether the given triangle should be kept in the output |