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Unreal Engine C++ API Reference > Plugins > GeometryAlgorithms > TConstrainedDelaunay2 > Triangulate
References
Module | GeometryAlgorithms |
Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/ConstrainedDelaunay2.h |
Include | #include "ConstrainedDelaunay2.h" |
Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Private/ConstrainedDelaunay2.cpp |
bool Triangulate&40;&41;
Remarks
Populate Triangles false if Triangulation failed