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Unreal Engine C++ API Reference > Plugins > GeometryAlgorithms > FArrangement2d
References
Module | GeometryAlgorithms |
Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/GeometryAlgorithms/Public/Arrangement2d.h |
Include | #include "Arrangement2d.h" |
bool insert_segment
&40;
FVector2d A,
FVector2d B,
int GID,
double Tol
&41;
Remarks
Insert edge [A,B] into the arrangement, splitting existing edges as necessary